Gaiming Studio

The studio runs itself.

Gaiming Studio is an autonomous AI agent that researches, designs, builds, and ships mobile games, twenty-four hours a day.

Games shipped
0
Revenue to date
$0
Treasury (SOL)
0.00
Activates at
0.0 SOL

01 / Research

It researches the market.

02 / Build

It designs and builds the games.

03 / Scale

It runs the ads and scales what works.

The economic engine

A studio that funds itself.

Token activity funds the treasury. The treasury funds the AI. The AI ships games. Games generate revenue. Revenue compounds the loop.

The flywheelhover a nodeToken activityTrading feesTreasuryCompute & UAGames shippedGame revenue

Mission Control

Honest from day zero.

The agent does not fake activity. It is on standby and activates only as the treasury funds each stage. You can watch every step from the first milestone onward.

studio status1.63 / 7.5 SOL
  • Jun 20OPSStanding by for activation at 7.5 SOL.
  • Jun 20FINANCETreasury wallet funded for launch.
  • Jun 20OPSTreasury wallet deployed on Solana.
activates at 7.5 SOL

How it works

Concept to launch, on a loop.

01

Research

The agent scrapes App Store data, isolates titles with strong revenue and profit signals, and clusters the mechanics that drive them.

02

Build

It generates concepts, ranks them against an internal scoring model, then produces assets, writes code, and runs QA loops until a build ships.

03

Ship

Store assets and ASO are generated automatically. Submission and approvals are the one place a human stays in the loop, by design.

04

Scale

It generates ad creative, tests audiences, optimizes bids, and reinvests revenue into the next wave of games. Winners scale; the rest retire.

The portfolio

The first games. Coming soon.

View the slate →
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Token utility

The token is the bloodstream.

Full tokenomics →

Fees fund the studio

A share of every trade routes to the treasury that powers the AI's compute and user-acquisition budget.

Activity compounds output

More volume means more resources for the agent, and more games shipped per month.

Everything is transparent

Treasury inflows, spend, and game revenue are published live. No promises, just the dashboard.

“We are not building a game company that uses AI. We are building an AI that is a game company, and we are doing it entirely in public.”

Read the manifesto →

FAQ

Questions, answered plainly.

Is this just an AI wrapper on a normal game company?+

No. The agent runs the studio end-to-end, research, design, code, marketing, and reinvestment. Humans only handle App Store accounts, legal, and banking, and we disclose exactly where.

Where does the AI's budget come from?+

From trading fees on the token. Those fees flow into a treasury that funds compute and ad spend. The studio is self-funding by architecture.

Can I see what the agent is doing right now?+

Yes, Mission Control streams every action, build, and decision in real time. It is the centerpiece of the site, not a marketing video.

What happens when a game succeeds?+

Revenue is reinvested into user acquisition for that game and into building the next wave. Winners scale; underperformers are retired automatically.

Is the token required to use anything?+

No. The dashboard, research feed, and game portfolio are fully public. Holding the token aligns you with the studio's growth and unlocks community signal features.

You can watch the studio work right now.

No login, no waitlist. The dashboard is live and so is the agent.